Source: Cloud rendering platform Zync Render gets a major update from Google Cloud
Zync Render, part of Google Cloud Platform (GCP), is our cloud-hosted rendering platform that helps visual effects and animation studios realize their creative vision. Zync Render has helped render everything from major Hollywood feature films and TV advertising to brand design.
As it’s our mission to continue to enable the users behind these projects to create visually stunning content, we’ve spent the last several months optimizing our core engineering infrastructure. We’re excited to launch Zync version 2.0 on GCP. This consists of a complete Google-native rewrite of the application, providing benefits such as faster job start-up time, increased compute scalability, and several other new features that users have identified as critical to workflows.
Zync also now offers up to 48,000 CPU rendering cores, allowing even the largest jobs to compute quickly and efficiently. Additionally, we’ve implemented the ability to set usage quotas on a per-site, per-project and per-user basis, giving more control to larger organizations with multiple locations and artists. Here’s a look at Zync user quotas:
Zync has taken advantage of the multitude of GPU offerings available on GCP. These offerings work with some of the leading software vendors of GPU rendering technology so users can render using more high-performing cloud resources for better performance than what they could typically achieve on-premises.
Additional Zync updates include supporting Chaos Group’s V-Ray for Maxon Cinema 4D, one of the most popular renderers on the Maxon platform, and reducing the price for all our V-Ray supported offerings by up to 37 percent for more cost-effective project rendering on GCP.